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Entries in computers (50)

Wednesday
Apr022008

Computer Games of the Future (1981)


This holographic computer game of the future is from the 1981 book Tomorrow's Home by Neil Ardley.

The caption explains, "A home computer game of the future has solid images of spaceships that move in midair. These are holographic images produced by laser beams. The game is played with other people who also sit at their home computers and see the same images. Each player controls a ship and tries to destroy the other ships. Guess which player is winning!"

The entire text of this two-page spread appears below.

Your day in the future continues. It's not a school day, so you can do whatever you like. However, it's raining, so you can't play outside. Although scientists can now control the weather, this is done only in certain places to produce artificial climates that aid farming. Your home is not one of these places.

 

Even though everyone is busy and you're stuck at home on your own, you're still going to have an exciting and interesting day. After breakfast, you rush on to the living room. It has chairs and other furniture in new designs as well as some antiques like a twentieth-century digital clock and a push-button telephone. However, the room is dominated by a large viewscreen linked to the home computer.

You ask the computer to contact several friends, and they begin to appear on the screen. Soon you're linked into a worldwide group of people, all of whom can talk to and see each other. After chatting for a while, you decide to play some games together. As you can't agree on what to play, the computer makes up your minds for you. It gives you puzzles to do and devises quizzes, as well as all kinds of electronic games. The computer keeps the scores as you play against one another, and then it gives you games in which you all play the computer. You carry on until someone loses interest and tries to cheat for fun. The computer finds out and everyone laughs. Then it's time to break up the party and have lunch.

After lunch you decide to spend some time on your own at a hobby or craft you particularly enjoy. Making things of all kinds is easy with the computer. You design them on the screen of the terminal in your playroom, and then the computer operates a machine that constructs the objects in materials such as plastics. This system is very good for making your own clothes. You can dress up in all kinds of fantastic garments that you design yourself. To avoid waste, the objects and clothes can be fed back into the machine and the materials recycled or used again.


See also:
Future Arcade Games (1985)
Connections: AT&T's Vision of the Future (Part 3, 1993)
Virtual Reality (1980s-today)
Homework in the Future (1981)
Home Entertainment of the Future (1981)
Learning in 1999 A.D. (1967)

 

Friday
Mar212008

Computers in the Home by Year 2000 (1978)

The March 30, 1978 Titusville Herald (Titusville, PA) ran a story about Honeywell's Man-Made Sciences Group titled, "Between Man and Machine." An excerpt which quotes Arnold Kanarick appears below.

"Human-computer interaction is the real growth area," Kanarick says. "I don't think it's too blue-sky to say that you'll find a computer in the American home by the year 2000. They're getting smaller and less expensive every year. One day computers will be running our houses, ordering our groceries, doing a thousand things we now do for ourselves.

 

"Interacting with them will be a common and casual thing, like using the telephone is today. No matter how automated the world becomes the machines will still be working for our convenience, and not the other way around."


See also:
Computersville is almost here (1970)
Living Room of the Future (1979)
Computers the size of a room (1970)
Fuzzy-Duzzy, The Computer You Cuddle (1976)

 

Wednesday
Mar192008

Australia Telecom's Broadband (Part 3, 1992)


Today we have the third and final installment of the 1992 Australia Telecom concept video, Broadband. Enjoy.

 


 

See also:
Australia Telecom's Broadband (Part 1, 1992)
Australia Telecom's Broadband (Part 2, 1992)

Monday
Mar172008

Australia Telecom's Broadband (Part 2, 1992)


Part 2 of the 1992 Australia Telecom concept video Broadband demonstrates teleconferencing via videophone, as well as encrypted data transfer.

 



Oh, and scary metal walkways of the future. Don't forget the walkways.

 


Stay tuned for part 3, coming soon.

See also:
Australia Telecom's Broadband (Part 1, 1992)

Thursday
Mar132008

Australia Telecom's Broadband (Part 1, 1992)


The 1992 Australia Telecom concept video, Broadband, envisions the futuristic world of 1996. Part 1 shows us videophone conferencing, moving large amounts of data between computers, as well as (Orwellian) biometric scans.

 


 

See also:
Motorola's 2000 A.D. (1990)
Pacific Bell Concept Video (1991)
Connections: AT&T's Vision of the Future (1993)
Flowers by Alice (1992)
Apple's Knowledge Navigator (1987)
Apple's Grey Flannel Navigator (1988)
Vision (Clip 1, 1993)
Vision (Clip 2, 1993)
Vision (Clip 3, 1993)
Starfire (1994)
GTE's Classroom of the Future (1987)

Tuesday
Jan152008

Computersville is almost here (1970)

The November 8, 1970 Chronicle-Telegram (Elyria, OH) ran an article titled, "Computersville is almost here." The entire piece appears below.

NEW YORK (UPI) - In Computersville this day, Jane Doe presses buttons on the mini-computer in her kitchen.

 

She orders up a week's worth of low-calorie menus. Within micro-seconds, the machine devises such meal plans. Then it prints them.

Before she entered the kitchen, Mrs. Doe stopped briefly in the living room to admire the family's newest possession - a huge geometric print, drawn by computer.

As she goes about her chores, she is relaxed by the sounds of her favorite record, Computer Concerto. This features a musical score created by computer and orchestrated by computer. The sounds are electronic. There are blips and beeps and modulated static.

At times the sounds blend noises of a dozen jets waiting on the runway to takeoff. Altogether, it is a pleasant record.

In the afternoon, Mrs. Doe goes to her small town's medical center for her annual physical. Among other things, she has an electrocardiogram - administered by technicians, processed by computer and read, of course, by computer.

The printout on her eletrocardiogram: "Non specific T-wave changes. Possibly borderline gram. Probably within normal limits."

All of these things from the world of computers were seen at an unconventional convention in New York - the 25th National Conference of the Association for Computing Machinery.

They will come home to roost in the not-too-distant future. You probably won't have to wait until the year 2,000, for example, to have computer art and music in your home. Hospitals of the land already are experimenting with diagnosis by computer.

The menu - planning computer for the kitchen, while a bit expensive around $10,000, is available. It is designed to help keep track of financial records, lend a hand with the children's homework - and perform many other tasks.


After Radiohead's Amnesiac was released, friends and I would joke that their next record would be nothing but airplane noises. I would actually be interested in hearing that Computer Concerto record.

 

See also:
1999 A.D. (1967)
Frigidaire Kitchen of the Future (1957)
That 60's Food of the Future
Monsanto House of the Future (1957-1967)
Call a Serviceman (Chicago Tribune, 1959)
The Electronic Brain Made Beef Stew (1959)
Something must be wrong with its radar eye! (Chicago Tribune, 1959)

Thursday
Nov082007

The End of Work (1966)

Today, we have more from the 1966 radio documentary 2000 A.D.. In this part of the program host Chet Huntley talks with Irwin "Bud" Lewis about the future of computers and leisure.

My opinion is that we're going to have to readjust our old, Puritan perhaps, concepts of what a person should do with his life. We used to believe that work was ennobling, that a man who devoted himself to hard work was in some way virtuous. Now, it seems to me, that what is required is a different attitude toward what a man should do with his life. Because there's not going to be all the jobs that used to be around.

Listen to the program here.

See also:
2000 A.D. Radio Documentary (1966)
Going Backward into 2000 (1966)
Transportation in 2000 A.D. (1966)